![]() ![]() When you purchase an unlimited item, first purchase will be randomized, but subsequent purchases will give a green Rupee.As this is an early version of Shopsanity, there are some caveats: (if true) Most shop items will be randomized. See the section "Resuming a Seed" for more info! This is the verification that the randomization set is unique. The seed and checksum work together to ensure that the set of randomization is unique.Checksum: The definite identification of the current active randomization, which derives from the seed and is identical between randomizer versions (unless the amount of checks changes between versions). Seed: The starting point for the randomization process. Seed-specific stuff that must be noted down if you intend to share/reload the seed! See the section "How the randomization works" for more info on how the layers work! Layer Checks: The total number of checks in your current accessible layer Total Checks: The total number of checks in the game ![]() Each layer needs a specific item to access it. Send them this info if you have an issue with getting a specific check!Īs it is right now, items are randomized into layers, or states. Technical stuff used by devs for debugging. ![]()
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